Capcom's part, it had long been rumors on the development and release of a new chapter in the saga of the world's most famous horror film. We're talking about Resident Evil 6. The new chapter will be released as confirmed by the same manufacturer, November 20, 2012 in Europe and will be followed two days later with the release in Japan. The game will be available for PS3, Xbox 360 and it was revealed that Capcom is also working on a version for Windows PC, which came out a little more later. This is confirmed by the official video that Capcom has launched as the first trailer of the game, which quickly propels us into it.
Set ten years after the end of Resident Evil 2, we see as two faces very familiar to fans of the saga: Leon S. Kennedy and Chris Redfield. Between China and America on this occasion we will have terrible fighting zombies, as well as interact with new characters, to try to end the threat of bioterrorism in place that is about to assume the world. While, in fact, the U.S. president wants to make known to the public what happened to Raccon City, on the other, in China, where Chris, you are experiencing a similar episode.
Among the features confirmed the presence of a cooperative multiplayer mode (very similar to that seen in Resident Evil 5) in addition to the classic single-player, and graphics that promises to enhance the horror side of this title.
Set ten years after the end of Resident Evil 2, we see as two faces very familiar to fans of the saga: Leon S. Kennedy and Chris Redfield. Between China and America on this occasion we will have terrible fighting zombies, as well as interact with new characters, to try to end the threat of bioterrorism in place that is about to assume the world. While, in fact, the U.S. president wants to make known to the public what happened to Raccon City, on the other, in China, where Chris, you are experiencing a similar episode.
Among the features confirmed the presence of a cooperative multiplayer mode (very similar to that seen in Resident Evil 5) in addition to the classic single-player, and graphics that promises to enhance the horror side of this title.

From
the narrative point of view Capcom has clearly decided to do things in
style, offering a story more dynamic and detachment from the blatantly
film that tells the story of several characters involved, after all, in
the same battle. The
choice of the location where the story takes place does not seem to be
random: Tall Oaks certainly try to bring the series to its roots with
more closed and restricted spaces, while the scenario in Hong Kong seems
to give greater emphasis to the action scenes and guerrilla warfare, as evidenced by a glimpse of the trailer where we see Chris leans over by a tank. The
aspirations of this sixth chapter seems short, huge, huge as is the
development team which has at least one hundred fifty programmers and a
staff of about six hundred people. The
idea, however, is to create a link between the "old" Resident Evil, the
original survival horror that has made us afraid of every shadow, and
the "new" Resident Evil caciarone where most were facing hordes of enemies with machine guns and kung-fu. The
concept of the new Resident Evil revolves around two key points: the
fear of what can happen at any moment and the idea of being
overwhelmed by the enemy at any moment. Who
played the first Resident Evil certainly remember some moments of sheer
terror, skillfully taking advantage of situations and made shots,
moments that have become increasingly rare as they undertook the series a
whole new philosophy directed action, culminating in a Chapter five trigger-happy. Resident
Evil 6 seems a return to the roots without disdaining the gameplay
action-game from the last episodes, moreover emphasized by what appear
brand new mechanics: towards the end of the trailer we can see Leon
embark on a slide that resembles then
turn to vanquish the enemies to the ground riddled with bullets, in
another sequence, however, Chris runs to cover to hide from attacks
un'orripilante creature with a style that reminds a lot of Gears of War.
Do
not miss the spectacular melee also useful in getting rid of the
invading enemies, but the action will continue to be captured by a
camera positioned just above the shoulders of our character, just as the
fourth chapter onwards. In
a welcome attempt to meet both veterans of the franchise to new fans,
Capcom could be on the verge of turning out the best chapter of Resident
Evil for several years now.