mercoledì 14 marzo 2012

FIFA STREET 3

FIFA Street is a reboot of the famous saga dedicated to street football and is the first title of the series to prefer a more realistic aesthetic style.

Developed by EA Canada, the team behind the award-winning EA SPORTS FIFA, and inspired by the styles and stars of street football from around the world, FIFA Street is aiming for a high level of depth, doubling the trick compared to the previous chapter.




The title is supported by the platform EA Sports Football Club, which keeps track of the performance of players and assign experience points. These serve a leveling system shared between FIFA 12 and FIFA Street. The new street football also includes a method of recording and sharing videos of the most spectacular tricks and a CGE World Tour mode allows you to customize a player and a central team.



It 's the case of FIFA Street prepare to seriously follow the helpful tips that videos of FIFA "Street School" We want to give!

You will be immediately ready to engage challenges and duels to the trick, leaving your opponent dazed and frustrated because of your superb skills the ball!

No one can say that FIFA Street 3 is not a great game!! I defy anyone to say!

lunedì 23 gennaio 2012

Residen Evil 6

Capcom's part, it had long been rumors on the development and release of a new chapter in the saga of the world's most famous horror film. We're talking about Resident Evil 6. The new chapter will be released as confirmed by the same manufacturer, November 20, 2012 in Europe and will be followed two days later with the release in Japan. The game will be available for PS3, Xbox 360 and it was revealed that Capcom is also working on a version for Windows PC, which came out a little more later. This is confirmed by the official video that Capcom has launched as the first trailer of the game, which quickly propels us into it.

Set ten years after the end of Resident Evil 2, we see as two faces very familiar to fans of the saga: Leon S. Kennedy and Chris Redfield. Between China and America on this occasion we will have terrible fighting zombies, as well as interact with new characters, to try to end the threat of bioterrorism in place that is about to assume the world. While, in fact, the U.S. president wants to make known to the public what happened to Raccon City, on the other, in China, where Chris, you are experiencing a similar episode.

Among the features confirmed the presence of a cooperative multiplayer mode (very similar to that seen in Resident Evil 5) in addition to the classic single-player, and graphics that promises to enhance the horror side of this title.



One of the three protagonists of the new storyline will be Leon S. Kennedy, who, after saving the President's daughter in Resident Evil 4, seems to have developed a confidential relationship with the head of state, destined to end with a bullet in the face as possible in the first images of the trailer we see the president as saying , a little 'pale. But Leon is a real tough guy, wearing a jacket once again fashionable and performs a face hardened and scarred by time and for some strange reason reminds us so much beloved Sawyer on Lost. In this adventure Leon also has a new partner, the Helena Harper, an agent of the U.S. government definitely sexy whose role in the story is yet to be determined. The mission of Leon is not exactly clear: apparently a terrorist attack has changed the population of a village called Tall Oaks and then here we are again faced with a city of monsters in which a danger lurks behind every corner. It is clear that Capcom intends to re-create an ambiance of Raccoon City in Resident Evil 2, as shown by the signs of devastation and far from friendly people who persecute Leon and into the subway tunnels. Across the world, however, has a parallel storyline starring Chris Redfield, now a member of the BSAA (Bio-terrorism Security Assessment Alliance): our historic main character is a district in Hong Kong lit and wonderfully realistic, under the crossfire of curious enemies that may be masked terrorists who are hunting. Chris in the trailer seems to be disheartened by some event that may have played in this sequel to Resident Evil 5 and: where is Jill, one wonders? The will meet again in this new adventure or something happened? As we ask these questions, we are immediately overwhelmed by a few sequences involving two completely new characters on which we can only make assumptions: he is presented as a scarred mercenary English accent and the air that speaks of its real hard blood as if it were of vital importance to someone, she is a girl who accompanied him, taking care, and insisting that the world needs him. The rumors dare two names: Alex Wesker and Ashley Williams. One thing is virtually certain: these three arcs, seemingly unrelated, will eventually intersect with each other to finish the story with a roaring finale in which a horrific megamostro torpedoes will be knocked down in the face. We want to bet?



From the narrative point of view Capcom has clearly decided to do things in style, offering a story more dynamic and detachment from the blatantly film that tells the story of several characters involved, after all, in the same battle. The choice of the location where the story takes place does not seem to be random: Tall Oaks certainly try to bring the series to its roots with more closed and restricted spaces, while the scenario in Hong Kong seems to give greater emphasis to the action scenes and guerrilla warfare, as evidenced by a glimpse of the trailer where we see Chris leans over by a tank. The aspirations of this sixth chapter seems short, huge, huge as is the development team which has at least one hundred fifty programmers and a staff of about six hundred people. The idea, however, is to create a link between the "old" Resident Evil, the original survival horror that has made us afraid of every shadow, and the "new" Resident Evil caciarone where most were facing hordes of enemies with machine guns and kung-fu. The concept of the new Resident Evil revolves around two key points: the fear of what can happen at any moment and the idea of ​​being overwhelmed by the enemy at any moment. Who played the first Resident Evil certainly remember some moments of sheer terror, skillfully taking advantage of situations and made shots, moments that have become increasingly rare as they undertook the series a whole new philosophy directed action, culminating in a Chapter five trigger-happy. Resident Evil 6 seems a return to the roots without disdaining the gameplay action-game from the last episodes, moreover emphasized by what appear brand new mechanics: towards the end of the trailer we can see Leon embark on a slide that resembles then turn to vanquish the enemies to the ground riddled with bullets, in another sequence, however, Chris runs to cover to hide from attacks un'orripilante creature with a style that reminds a lot of Gears of War. Do not miss the spectacular melee also useful in getting rid of the invading enemies, but the action will continue to be captured by a camera positioned just above the shoulders of our character, just as the fourth chapter onwards. In a welcome attempt to meet both veterans of the franchise to new fans, Capcom could be on the verge of turning out the best chapter of Resident Evil for several years now.

venerdì 20 gennaio 2012

Mass Effect 3

The plot of Mass Effect 3 is linked to the final Mass Effect2, we find, ultimately, Earth invaded by alien species called the "Raiders", it's unstoppable invasion, involving the entire universe. Our task, as Captain Shepard, will seek help, to reach other planets and take advantage of the diplomatic arts to persuade the inhabitants to join us in the fight.



Fights, much faster, more accurate and cover system maps that will be developed in the vertical as the protagonist (introduced by New Mass Effect 3) will jump into the cavity in the floor or do a somersault to reach shelter. The captain will be equipped with a blade of energy that can be used in close combat with the enemy, among others, will benefit from a restyled related to artificial intelligence, and are therefore more lethal.




The gameplay in this post is a must as always! Boys aim of this game is to introduce you to new works with a trailer and a little walkthrough to get an idea about the game! In any case, for the experience I have in the masterpiece Mass Effect EA Games has outdone himself. Already we can see from the gameplay all the above about the fighting. The rest I leave to you to decide the future of this new chapter of Mass Effect.


Good game!!

giovedì 19 gennaio 2012

Final Fantasy XIII-2

Final Fantasy XIII-2 is the direct heir of the great Final Fantasy XIII. The protagonist of the story this time is Serah, who will travel to the sister of Lightning Research, which she considered to be dead. It appears from the various trailer released by Square Enix, Lightning also will star in the game.

It must be said that the characters will definitely changed, but the story and the gameplay seem to show an improvement and a very clear vision of fun in the fact that the battle system has undergone great changes, mainly due to a much more thorough treatment of the component "adventure, "almost absent in the previous game.





I leave you a bit of gameplay to lighten some ideas about this game that goes on for years.


How about people of Worldgaming: will meet our expectations??

GOD OF WAR 4: An increasingly CLOSER!

Boys do a summary (with the premise of this argument that we should talk about it for days) of the great God of War saga. It all began in March 22, 2005 when it was published in America, and later in Europe in July of that year, the first game of a long series. Kratos, the main character, also called the "Ghost of Sparta" because most cruel that could happen in his life: entering a village dedicated to the goddess Athena, was also being warned not to enter by itself for no reason at all, he found his wife and daughter in a rage and killed them without mercy. Since then, he began his journey against the war god Ares, who had left a gift more powerful than the sword that a warrior might have: the famous Swords of Chaos Legates Kratos's wrists to make it invincible and to perform unspeakable acts on behalf of Ares. The name of Kratos was not chosen at random. In fact, in ancient greek, Cratos (κράτος) literally means "power", "authority", "force", "strength".
A compelling story how cruel, that has done our Kratos the darling of all the players in this series in chronological order, which is developed as follows: God of War: Chains of Olympus, God of War, God of War: Ghost of Sparta, God and finally of War II God of War III in my opinion one of the best. Now our hero is in constant battle with Zeus, who is killed. The third chapter ends with the suicide of Kratos with the intention of giving hope to humanity. Now the question arises: "How will the fourth chapter of the saga's most beloved in the world?"
Since the last masterpiece of Sony Santa Monica, manufacturer of the mammoth game God Of War, starring the ghost is that Sparta Kratos, the producers and they betray a rumor about some God of War 4. The curriculum vitae of the composer Timothy Williams to work on the soundtrack of the remake of Conan the Barbarian, we talk about upcoming, that is, as we said on the way. Now I do not know if this is true or not but they are required to leave the breath of my public opinions on the matter.
I suppose this official trailer released by the manufacturer it elucidates some better ideas about this great mystery: We will be or there will be continuing our hero Kratos?


We'll see!




venerdì 16 dicembre 2011

Need For Speed: The Run

"Put into play driving skills and determination to deal with hundreds of notorious drivers on the roads most dangerous in the country. Scooting at top speed for congested city centers, icy mountain passes and narrow canyon. Elude means the police, determined to put you out in any way, even the most lethal". The manufacturer of NFS: The Run for me has not achieved the results expected from it, because after Shift and Hot Pursuit 2, we people of the world game, we had the wonderful opportunity to deal respectively with a great sporty driving simulator and an arcade racing game smooth, fast, and damn intense. I am very happy to be part of the generation where technology is going deeper and deeper so as to be able to feel part of the game almost 100%. Now EA Black Box, however, faces a number of ambiguities slightly relevant.
Start with the positives:
The stories in the game are very simple: Jack has stepped on the foot to the wrong people and now has to carry adrenaline races across America, trying to win the huge prize money made ​​available for the former cut the line. So much so that it runs in the enormous changes from the American continent, ran wild on a whole tirade from San Francisco to New York.


The trailer summarizes all the above a bit:



To still maintain a certain balance between the races and the real narrative sequences, the programmers have included a series of QuickTime events within the action scenes that they see Jack busy jumping from one building to another, to escape the police helicopters or survive deadly ambushes by those who wants him dead.



Too bad, though, that all this hides many more defects than we would have expected.
For example:


In my opinion when you program an arcade racing game, the player must ensure that nn necklines of joypad, or do you have entertained constantly, trying to get him through personal records and those of his friends. In "The Run" what happens but in a decidedly strange.
Unlike the typical racing game, in fact, this new Need for Speed ​​asks the player to accomplish different goals in every match, every single planning skidding and leaving little freedom to the person challenging the virtual wheel of the car. Depending on the race approached, in fact, must overcome a number of well-defined opponents (one no less!) Or beat a specific opponent, all making sure not to lose any lives left. The fact of not being able to choose, independently, from where to start, personally, would much trouble.
Another key element in determining the quality of an arcade driving game is the AI rivals (and police) who tread the same streets of the player. Unfortunately from this point of view The Run fails to impress, mainly because of a wicked administration elastic effect. When you need to retrieve a mandatory number of positions to pass the level, it is impossible not to note the questionable management capacity of rival cars, generally easy to reach, but able to transform themselves into real race cars screaming when they try to recover positions, a little 'as they did in Split Second.At the same time, it's pretty depressing to see your opponents to slow down dramatically as a result of one of our accident, so that we can recover and return to positions in the race. If one side is right (and necessary) to balance things in this way, the other would also be appropriate to do so with a little more discretion. This is more annoying the police, able to nail in a flash after having overtaken in an attempt (which often turns out to be a success) to prevent the escape of Jack.
The characteristic feature of The Run is its main mode, but this does not mean that the game does not offer attractive alternatives also now common to all chapters of the saga of Need for Speed​​. The first of these, which you immediately, is the now inevitable Autolog, which in this case turns out to be an important element to make the experience more immersive.



As was the case in Hot Pursuit Shift 2 and, in fact, is also in The Run is constantly updated statistics about companies and friends of the players on the list, creating a pleasant atmosphere of challenge at a distance. Someone recorded a best time of our on a particular route? The game communicates it allows us instant access to the challenge involved in trying to wash the shame just suffered.
Where the Autolog provides an indirect sort of multiplayer experience, a series of traditional multiplayer modes allow you to challenge riders from all over the world, leaving aside the concept of rewind respawn in favor of Hot Pursuit, providing all the fun that a single limping player is unable to offer.
In conclusion, before I leave, I present a bit of gameplay in the game:



giovedì 15 dicembre 2011

GTA V

A lot of people do not believe the fact that Rockstar has released on its website the trailer for Grand Theft Auto 5!

 
Do not know about you guys but here there is little you can do the Rockstar Games is determined to do the sequel to the game more popular with younger players!


Many details can be seen from this image:



From what we see from the k seems there is a chance to buy the houses because the image we see a man who installed the sign with concentrated written the "For Sale", that is for sale! Another clue is very important but not confirmed is that it can be seen on the curb of the house or the house number 2405 (May 24 would indicate). This leaves me to think about his release date in America, even though the graphical representation of the date would be the exact opposite (Month / Day / Year).
At another point in the trailer we see a man who plays golf, specifically the eighth hole of the golf, which has a par of 3 shots. Again, eight for three equals 24. If not, we still have three to eight 5. Always the same two numbers, even though the 169 yards of the hole could add new meat on the fire (September 16?).




There are coincidences that leave all think of a single release date even if the 169 adds another clue to mislead the fans of this great game that has enthralled generations of young and old players!


You people of the world playing that you think?


Finally place a video that makes the comparison between San Andreas and GTA V:




Tell me at all costs what you think! XD